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Factorio infinite ores
Factorio infinite ores





factorio infinite ores
  1. Factorio infinite ores mod#
  2. Factorio infinite ores update#

The One Probe: Ore deposit blocks display their amounts The types of ore which require this can be configured, but by default it only applies to Immersive Engineering Uranium Sulfuric acid is one valid lixiviant, and can be supplied into a valid tank placed above the miner.

factorio infinite ores

Lixiviant Mining: some ore types require a special type of fluid, called a lixiviant, to dissolve it to the point at which it can be mined. Fluid Extraction: some deposits contain fluids instead of items, which can be extracted in the same way so long as a valid tank is placed above the miner Mechanical Miner: requires rotation (from the Create mod) to work Electrical Miner: requires energy to work Creative Miner: creative mode only no requirements Miners: blocks which can be placed above ore deposits to extract the items within Gangue: a type of stone which generates around ore deposits and which is left behind when a ore block is depleted Sulfur: a resource found in ore deposits which can be mined and crafted into blocks of sulfur, which can then be set on fire to produce sulfuric acid, which is a liquid that damages non-skeleton-type mobs For example, a coal deposit block might contain 10 coal items, waiting to be manually mined or automatically extracted Ore Deposits: lake-sized patches of special ore blocks which each contain multiple products.

Factorio infinite ores mod#

The only restriction at that point is how many photons our solar panels can collect per square meter and convert into storable energy per second as well as how much energy we can actually store in our energy storage devices.Notice: This mod is not currently being maintained, and has issues with configuration.įor an updated version of this mod, try FactoriOres Reforked by ajaxo_į actoriOres is a mod which adds special ore deposits and machines which can automatically mine them, inspired by the game FactorioF With a Dyson Sphere you can redirect these photons to a specific location. So even with the entire earth covered in solar panels, with the sun facing side collecting 1400 watts per second we would only collect around 1 billionth of the energy that the sun actually emits in a second. 385 septillion divided by 356 quadrillion is roughly around 1 billion. 255 trillion square meters times 1400 watts per second is 357 quadrillion watts per second. Let's say that at any given moment half of the earths surface is covered with sunlight. The sun emits around 385 septillion watts per second. Multiply that by the number of square meters on earth that are covered by sunlight at any given moment and that's how much energy you could store with solar panels without a Dyson Sphere.Įven if we would cover the entire planet in solar panels we wouldn't be able to collect the vast majority of energy emitted by the sun. So if you had 100% efficient solar panels you could collect 1400 watts per second per square meter. Usually, during the day, you get around 1400 watts per square meter per second on average. The sphere bounces the photons around in a manner so they get directed towards the north pole. So for instance, if your civilization lives on earth then you would put a massive collection station on the north pole because the north pole always faces the sun. The individual parts themselves don't actually collect and store any energy at all.

factorio infinite ores

The sphere redirects the light to central collection stations. That's why it's only a little bit of spaghetti.Īnonymous 10/10/22(Mon)02:11:42 No. The factory building is nothing particularly special if you've played any of the other of these games, I'm sure. You have a technology tree to research new buildings and better versions of existing buildings, and a separate page to research upgrades like increased movement speed and inventory and shit. Buildings are pretty standard shit like extractors, factories, and logistics. I'm not sure exactly what you mean by the first question. >What is the technology like? Are there upgrades? Don't know if they intend to change that, but I assume not. You can just slam straight into a planet at warp speed and nothing happens, you just instantly transition to your walking animation. Actually landing on a planet currently doesn't require any sort of finesse. Yes, that's where you build your factories.

factorio infinite ores

Factorio infinite ores update#

They released a trailer for the combat update recently.







Factorio infinite ores